Udemy - Complete game animators pipeline from Blender to engine by Hamish Calthorpe

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文件数目:119个文件
文件大小:27.93 GB
收录时间:2023-05-14
访问次数:14
相关内容:UdemyCompletegameanimatorspipelinefromBlenderengineHamishCalthorpe
文件meta
  • 21. Creating our playable character in Unreal/20. Adding the animations to the animation graph part 3.mp4
    842.96 MB
  • 21. Creating our playable character in Unreal/17. Set up the animation BP Part 3.mp4
    735.78 MB
  • 6. Animating the walk cycles/4. Creating the forward walk cycle part 2.mp4
    706.12 MB
  • 5. Creating the main idle animations/2. Animating the main stand idle animation.mp4
    686.78 MB
  • 8. Animating the Run cycles/3. Creating the forward run cycle part 2.mp4
    663.04 MB
  • 21. Creating our playable character in Unreal/13. Set up the character BP Part 1.mp4
    652.77 MB
  • 21. Creating our playable character in Unreal/18. Adding the animations to the animation graph part 1.mp4
    652.17 MB
  • 10. Animating the crouched walk cycles/3. Creating the left forward crouched walk cycle.mp4
    645.89 MB
  • 10. Animating the crouched walk cycles/2. Creating the forward crouched walk cycle.mp4
    636.5 MB
  • 6. Animating the walk cycles/6. Creating the right walk forward cycle.mp4
    633.48 MB
  • 20. Creating the jumping and landing animations/2. Creating the jump and land animations.mp4
    628.87 MB
  • 21. Creating our playable character in Unreal/19. Adding the animations to the animation graph part 2.mp4
    609.54 MB
  • 18. Creating the turn on spot animations/4. Creating the Crouch turn left 90 animation.mp4
    607.95 MB
  • 4. Adding the character mesh to the armature rig/4. Part 3 Adding the character mesh to the Armature.mp4
    581.45 MB
  • 6. Animating the walk cycles/5. Creating the left walk forward cycle.mp4
    563.51 MB
  • 18. Creating the turn on spot animations/2. Creating the stand turn left 90 animation.mp4
    553.08 MB
  • 13. Creating the idle transition animations/1. Creating the transition animation from stand to crouched.mp4
    550.25 MB
  • 21. Creating our playable character in Unreal/16. Set up the animation BP Part 2.mp4
    523.37 MB
  • 8. Animating the Run cycles/2. Creating the forward run cycle part 1.mp4
    458.36 MB
  • 6. Animating the walk cycles/3. Creating the forward walk cycle part 1.mp4
    458 MB
  • 8. Animating the Run cycles/4. Creating the left forward run cycle.mp4
    443.89 MB
  • 8. Animating the Run cycles/6. Creating the 45 degree forward right run cycle.mp4
    437.02 MB
  • 21. Creating our playable character in Unreal/15. Set up the animation BP Part 1.mp4
    434.78 MB
  • 4. Adding the character mesh to the armature rig/5. Part 4 Adding the character mesh to the Armature.mp4
    429.9 MB
  • 10. Animating the crouched walk cycles/6. Creating the crouch right forward 45 cycle.mp4
    428.43 MB
  • 18. Creating the turn on spot animations/5. Creating the crouch turn right 90 animation.mp4
    417.55 MB
  • 14. Creating the soft stop from Run transitions/1. Creating the run fwd to stand soft stop.mp4
    408.34 MB
  • 8. Animating the Run cycles/5. Creating the right forward run cycle.mp4
    398.11 MB
  • 6. Animating the walk cycles/9. Creating the 45 degree walk cycles part 2.mp4
    392.7 MB
  • 21. Creating our playable character in Unreal/8. Create the animation blueprint.mp4
    374.16 MB
  • 21. Creating our playable character in Unreal/4. Import the animation sets.mp4
    350.31 MB
  • 21. Creating our playable character in Unreal/21. Wrapping up and final thoughts.mp4
    347.45 MB
  • 3. Setting up the animation rig/3. Setting up the animation rig.mp4
    343.85 MB
  • 4. Adding the character mesh to the armature rig/2. Part 1 Adding the character mesh to the Armature.mp4
    342.5 MB
  • 10. Animating the crouched walk cycles/4. Creating the right forward crouched walk cycle.mp4
    338.44 MB
  • 3. Setting up the animation rig/7. Creating finger drivers using animation actions.mp4
    326.05 MB
  • 6. Animating the walk cycles/8. Creating the 45 degree walk cycles Part 1.mp4
    317.45 MB
  • 3. Setting up the animation rig/6. Setting up Custom Bone shapes.mp4
    316.79 MB
  • 15. Creating the soft stop from crouch transitions/1. Creating the crouch fwd to crouch soft stop.mp4
    308.95 MB
  • 5. Creating the main idle animations/3. Animating the main crouched idle animation.mp4
    304.95 MB
  • 8. Animating the Run cycles/7. Creating the 45 degree forward left run cycle.mp4
    290.64 MB
  • 8. Animating the Run cycles/11. Creating the run back right 45 cycle.mp4
    290.45 MB
  • 21. Creating our playable character in Unreal/14. Set up the character BP Part 2.mp4
    283.34 MB
  • 19. Creating the look around blends/2. Creating the stand look around blends.mp4
    272.27 MB
  • 4. Adding the character mesh to the armature rig/3. Part 2 Adding the character mesh to the Armature.mp4
    260.88 MB
  • 8. Animating the Run cycles/10. Creating the run back right cycle.mp4
    252.4 MB
  • 8. Animating the Run cycles/8. Creating the run back cycle.mp4
    247.91 MB
  • 3. Setting up the animation rig/4. Setting up the foot control bones and leg IK.mp4
    247.3 MB
  • 6. Animating the walk cycles/7. Creating the backwards walk cycles.mp4
    247.15 MB
  • 19. Creating the look around blends/3. Creating the crouch look around blends.mp4
    243.33 MB
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